ゲーム用ラップトップ&デスクトップの世界市場2023年:ゲーム用ラップトップ、ゲーム用デスクトップ型

■ 英語タイトル:Global Gaming Laptops and Desktops Market Research Report 2023

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■ 発行日:2023年3月
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★グローバルリサーチ資料[ゲーム用ラップトップ&デスクトップの世界市場2023年:ゲーム用ラップトップ、ゲーム用デスクトップ型]についてメールでお問い合わせはこちら
*** レポート概要(サマリー)***

本調査資料はゲーム用ラップトップ&デスクトップのグローバル市場について調査・分析し、世界のゲーム用ラップトップ&デスクトップ市場概要、メーカー別競争状況、地域別市場規模、タイプ別セグメント分析(ゲーム用ラップトップ、ゲーム用デスクトップ型)、用途別セグメント分析(オンライン、オフライン)、主要企業のプロファイル、市場動向などに関する情報を掲載しています。主要企業としては、Dell、Razer、HP、MSI、Acer、Asus、Lenovo、Hasee、mechrevo、Leishenなどが含まれています。ゲーム用ラップトップ&デスクトップのグローバル市場は、2022年にXXX米ドル、2029年にはXXX米ドルに達すると予測され、予測期間の年平均成長率はXXX%です。新型コロナとロシア・ウクライナ戦争の影響は、ゲーム用ラップトップ&デスクトップ市場規模を算出する際に考慮しました。

・ゲーム用ラップトップ&デスクトップ市場の概要
- 製品の定義
- ゲーム用ラップトップ&デスクトップの種類別セグメント
- 世界のゲーム用ラップトップ&デスクトップ市場規模:タイプ別分析(ゲーム用ラップトップ、ゲーム用デスクトップ型)
- ゲーム用ラップトップ&デスクトップの用途別セグメント
- 世界のゲーム用ラップトップ&デスクトップ市場規模:用途別分析(オンライン、オフライン)
- 世界のゲーム用ラップトップ&デスクトップ市場規模予測(2018年-2029年)
- ゲーム用ラップトップ&デスクトップの平均価格推移(2018年-2029年)
- 前提条件と制限事項

・メーカー別競争状況
- メーカー別市場シェア
- 世界の主要メーカー、業界ランキング分析
- メーカー別平均価格
- ゲーム用ラップトップ&デスクトップ市場の競争状況およびトレンド

・ゲーム用ラップトップ&デスクトップの地域別市場規模
- 北米のゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)
- 米国のゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)
- ヨーロッパのゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)
- アジア太平洋のゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)
- 中国のゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)
- 日本のゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)
- 韓国のゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)
- インドのゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)
- オーストラリアのゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)
- 中南米のゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)
- 中東・アフリカのゲーム用ラップトップ&デスクトップ市場規模(2018年-2029年)

・種類別セグメント:ゲーム用ラップトップ、ゲーム用デスクトップ型
- 世界のゲーム用ラップトップ&デスクトップのタイプ別販売量(2018年-2023年)
- 世界のゲーム用ラップトップ&デスクトップのタイプ別売上(2018年-2023年)
- 世界のゲーム用ラップトップ&デスクトップのタイプ別価格

・用途別セグメント:オンライン、オフライン
- 世界のゲーム用ラップトップ&デスクトップの用途別販売量(2018年-2023年)
- 世界のゲーム用ラップトップ&デスクトップの用途別売上(2018年-2023年)
- 世界のゲーム用ラップトップ&デスクトップの用途別価格

・主要企業のプロファイル:企業情報、事業概要、売上、製品ポートフォリオ、動向
Dell、Razer、HP、MSI、Acer、Asus、Lenovo、Hasee、mechrevo、Leishen

・産業チェーンと販売チャネルの分析
- ゲーム用ラップトップ&デスクトップ産業チェーン分析
- ゲーム用ラップトップ&デスクトップの主要原材料
- ゲーム用ラップトップ&デスクトップの販売チャネル
- ゲーム用ラップトップ&デスクトップのディストリビューター
- ゲーム用ラップトップ&デスクトップの主要顧客

・ゲーム用ラップトップ&デスクトップ市場ダイナミクス
- ゲーム用ラップトップ&デスクトップの業界動向
- ゲーム用ラップトップ&デスクトップ市場の成長ドライバ、課題、阻害要因

・調査の結論

・調査手法と情報源

Highlights
The global Gaming Laptops and Desktops market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Netherlands-Ukraine War were considered while estimating market sizes.
In Chinese market, The major manufacturers of gaming laptops and desktops includes Lenovo, Dell etc and the top 2 companies hold a share about 40%.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Gaming Laptops and Desktops, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Gaming Laptops and Desktops.
The Gaming Laptops and Desktops market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Gaming Laptops and Desktops market comprehensively. Regional market sizes, concerning products by type, by sale channels and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Gaming Laptops and Desktops manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by type, by sale channels and by regions.
By Company
Dell
Razer
HP
MSI
Acer
Asus
Lenovo
Hasee
mechrevo
Leishen
Segment by Type
Gaming Laptops
Gaming Desktops
Segment by Sale Channels
Online
Offline
Consumption by Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Gaming Laptops and Desktops manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of Gaming Laptops and Desktops in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by sale channels, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report.
COVID-19 and Russia-Ukraine War Influence Analysis
The readers in the section will understand how the Gaming Laptops and Desktops market scenario changed across the globe during the pandemic, post-pandemic and Russia-Ukraine War. The study is done keeping in view the changes in aspects such as demand, consumption, transportation, consumer behavior, supply chain management, export and import, and production. The industry experts have also highlighted the key factors that will help create opportunities for players and stabilize the overall industry in the years to come.
Reasons to Buy This Report
This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Gaming Laptops and Desktops market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
This report will help stakeholders to understand the global industry status and trends of Gaming Laptops and Desktops and provides them with information on key market drivers, restraints, challenges, and opportunities.
This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
This report stays updated with novel technology integration, features, and the latest developments in the market
This report helps stakeholders to understand the COVID-19 and Russia-Ukraine War Influence on the Gaming Laptops and Desktops industry.
This report helps stakeholders to gain insights into which regions to target globally
This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Gaming Laptops and Desktops.
This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Gaming Laptops and Desktops manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of Gaming Laptops and Desktops in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments according to product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments according to application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Analysis of sales channel, distributors and customers
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: sales and revenue forecast, global and regional, by Type and by Application. It provides a quantitative analysis of the market size and development potential of each market segment in the next six years.
Chapter 11: The main points and conclusions of the report.

*** レポート目次(コンテンツ)***

1 Gaming Laptops and Desktops Market Overview
1.1 Product Overview and Scope of Gaming Laptops and Desktops
1.2 Gaming Laptops and Desktops Segment by Type
1.2.1 Global Gaming Laptops and Desktops Market Value Comparison by Type (2023-2029)
1.2.2 Gaming Laptops
1.2.3 Gaming Desktops
1.3 Gaming Laptops and Desktops Segment by Sale Channels
1.3.1 Global Gaming Laptops and Desktops Market Value by Sale Channels: (2023-2029)
1.3.2 Online
1.3.3 Offline
1.4 Global Gaming Laptops and Desktops Market Size Estimates and Forecasts
1.4.1 Global Gaming Laptops and Desktops Revenue 2018-2029
1.4.2 Global Gaming Laptops and Desktops Sales 2018-2029
1.4.3 Global Gaming Laptops and Desktops Market Average Price (2018-2029)
1.5 Assumptions and Limitations
2 Gaming Laptops and Desktops Market Competition by Manufacturers
2.1 Global Gaming Laptops and Desktops Sales Market Share by Manufacturers (2018-2023)
2.2 Global Gaming Laptops and Desktops Revenue Market Share by Manufacturers (2018-2023)
2.3 Global Gaming Laptops and Desktops Average Price by Manufacturers (2018-2023)
2.4 Global Gaming Laptops and Desktops Industry Ranking 2021 VS 2022 VS 2023
2.5 Global Key Manufacturers of Gaming Laptops and Desktops, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Gaming Laptops and Desktops, Product Type & Application
2.7 Gaming Laptops and Desktops Market Competitive Situation and Trends
2.7.1 Gaming Laptops and Desktops Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Gaming Laptops and Desktops Players Market Share by Revenue
2.7.3 Global Gaming Laptops and Desktops Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Gaming Laptops and Desktops Retrospective Market Scenario by Region
3.1 Global Gaming Laptops and Desktops Market Size by Region: 2018 Versus 2022 Versus 2029
3.2 Global Gaming Laptops and Desktops Global Gaming Laptops and Desktops Sales by Region: 2018-2029
3.2.1 Global Gaming Laptops and Desktops Sales by Region: 2018-2023
3.2.2 Global Gaming Laptops and Desktops Sales by Region: 2024-2029
3.3 Global Gaming Laptops and Desktops Global Gaming Laptops and Desktops Revenue by Region: 2018-2029
3.3.1 Global Gaming Laptops and Desktops Revenue by Region: 2018-2023
3.3.2 Global Gaming Laptops and Desktops Revenue by Region: 2024-2029
3.4 North America Gaming Laptops and Desktops Market Facts & Figures by Country
3.4.1 North America Gaming Laptops and Desktops Market Size by Country: 2018 VS 2022 VS 2029
3.4.2 North America Gaming Laptops and Desktops Sales by Country (2018-2029)
3.4.3 North America Gaming Laptops and Desktops Revenue by Country (2018-2029)
3.4.4 United States
3.4.5 Canada
3.5 Europe Gaming Laptops and Desktops Market Facts & Figures by Country
3.5.1 Europe Gaming Laptops and Desktops Market Size by Country: 2018 VS 2022 VS 2029
3.5.2 Europe Gaming Laptops and Desktops Sales by Country (2018-2029)
3.5.3 Europe Gaming Laptops and Desktops Revenue by Country (2018-2029)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Gaming Laptops and Desktops Market Facts & Figures by Country
3.6.1 Asia Pacific Gaming Laptops and Desktops Market Size by Country: 2018 VS 2022 VS 2029
3.6.2 Asia Pacific Gaming Laptops and Desktops Sales by Country (2018-2029)
3.6.3 Asia Pacific Gaming Laptops and Desktops Revenue by Country (2018-2029)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.7 Latin America Gaming Laptops and Desktops Market Facts & Figures by Country
3.7.1 Latin America Gaming Laptops and Desktops Market Size by Country: 2018 VS 2022 VS 2029
3.7.2 Latin America Gaming Laptops and Desktops Sales by Country (2018-2029)
3.7.3 Latin America Gaming Laptops and Desktops Revenue by Country (2018-2029)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Gaming Laptops and Desktops Market Facts & Figures by Country
3.8.1 Middle East and Africa Gaming Laptops and Desktops Market Size by Country: 2018 VS 2022 VS 2029
3.8.2 Middle East and Africa Gaming Laptops and Desktops Sales by Country (2018-2029)
3.8.3 Middle East and Africa Gaming Laptops and Desktops Revenue by Country (2018-2029)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Gaming Laptops and Desktops Sales by Type (2018-2029)
4.1.1 Global Gaming Laptops and Desktops Sales by Type (2018-2023)
4.1.2 Global Gaming Laptops and Desktops Sales by Type (2024-2029)
4.1.3 Global Gaming Laptops and Desktops Sales Market Share by Type (2018-2029)
4.2 Global Gaming Laptops and Desktops Revenue by Type (2018-2029)
4.2.1 Global Gaming Laptops and Desktops Revenue by Type (2018-2023)
4.2.2 Global Gaming Laptops and Desktops Revenue by Type (2024-2029)
4.2.3 Global Gaming Laptops and Desktops Revenue Market Share by Type (2018-2029)
4.3 Global Gaming Laptops and Desktops Price by Type (2018-2029)
5 Segment by Sale Channels
5.1 Global Gaming Laptops and Desktops Sales by Sale Channels (2018-2029)
5.1.1 Global Gaming Laptops and Desktops Sales by Sale Channels (2018-2023)
5.1.2 Global Gaming Laptops and Desktops Sales by Sale Channels (2024-2029)
5.1.3 Global Gaming Laptops and Desktops Sales Market Share by Sale Channels (2018-2029)
5.2 Global Gaming Laptops and Desktops Revenue by Sale Channels (2018-2029)
5.2.1 Global Gaming Laptops and Desktops Revenue by Sale Channels (2018-2023)
5.2.2 Global Gaming Laptops and Desktops Revenue by Sale Channels (2024-2029)
5.2.3 Global Gaming Laptops and Desktops Revenue Market Share by Sale Channels (2018-2029)
5.3 Global Gaming Laptops and Desktops Price by Sale Channels (2018-2029)
6 Key Companies Profiled
6.1 Dell
6.1.1 Dell Corporation Information
6.1.2 Dell Description and Business Overview
6.1.3 Dell Gaming Laptops and Desktops Sales, Revenue and Gross Margin (2018-2023)
6.1.4 Dell Gaming Laptops and Desktops Product Portfolio
6.1.5 Dell Recent Developments/Updates
6.2 Razer
6.2.1 Razer Corporation Information
6.2.2 Razer Description and Business Overview
6.2.3 Razer Gaming Laptops and Desktops Sales, Revenue and Gross Margin (2018-2023)
6.2.4 Razer Gaming Laptops and Desktops Product Portfolio
6.2.5 Razer Recent Developments/Updates
6.3 HP
6.3.1 HP Corporation Information
6.3.2 HP Description and Business Overview
6.3.3 HP Gaming Laptops and Desktops Sales, Revenue and Gross Margin (2018-2023)
6.3.4 HP Gaming Laptops and Desktops Product Portfolio
6.3.5 HP Recent Developments/Updates
6.4 MSI
6.4.1 MSI Corporation Information
6.4.2 MSI Description and Business Overview
6.4.3 MSI Gaming Laptops and Desktops Sales, Revenue and Gross Margin (2018-2023)
6.4.4 MSI Gaming Laptops and Desktops Product Portfolio
6.4.5 MSI Recent Developments/Updates
6.5 Acer
6.5.1 Acer Corporation Information
6.5.2 Acer Description and Business Overview
6.5.3 Acer Gaming Laptops and Desktops Sales, Revenue and Gross Margin (2018-2023)
6.5.4 Acer Gaming Laptops and Desktops Product Portfolio
6.5.5 Acer Recent Developments/Updates
6.6 Asus
6.6.1 Asus Corporation Information
6.6.2 Asus Description and Business Overview
6.6.3 Asus Gaming Laptops and Desktops Sales, Revenue and Gross Margin (2018-2023)
6.6.4 Asus Gaming Laptops and Desktops Product Portfolio
6.6.5 Asus Recent Developments/Updates
6.7 Lenovo
6.6.1 Lenovo Corporation Information
6.6.2 Lenovo Description and Business Overview
6.6.3 Lenovo Gaming Laptops and Desktops Sales, Revenue and Gross Margin (2018-2023)
6.4.4 Lenovo Gaming Laptops and Desktops Product Portfolio
6.7.5 Lenovo Recent Developments/Updates
6.8 Hasee
6.8.1 Hasee Corporation Information
6.8.2 Hasee Description and Business Overview
6.8.3 Hasee Gaming Laptops and Desktops Sales, Revenue and Gross Margin (2018-2023)
6.8.4 Hasee Gaming Laptops and Desktops Product Portfolio
6.8.5 Hasee Recent Developments/Updates
6.9 mechrevo
6.9.1 mechrevo Corporation Information
6.9.2 mechrevo Description and Business Overview
6.9.3 mechrevo Gaming Laptops and Desktops Sales, Revenue and Gross Margin (2018-2023)
6.9.4 mechrevo Gaming Laptops and Desktops Product Portfolio
6.9.5 mechrevo Recent Developments/Updates
6.10 Leishen
6.10.1 Leishen Corporation Information
6.10.2 Leishen Description and Business Overview
6.10.3 Leishen Gaming Laptops and Desktops Sales, Revenue and Gross Margin (2018-2023)
6.10.4 Leishen Gaming Laptops and Desktops Product Portfolio
6.10.5 Leishen Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Gaming Laptops and Desktops Industry Chain Analysis
7.2 Gaming Laptops and Desktops Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Gaming Laptops and Desktops Production Mode & Process
7.4 Gaming Laptops and Desktops Sales and Marketing
7.4.1 Gaming Laptops and Desktops Sales Channels
7.4.2 Gaming Laptops and Desktops Distributors
7.5 Gaming Laptops and Desktops Customers
8 Gaming Laptops and Desktops Market Dynamics
8.1 Gaming Laptops and Desktops Industry Trends
8.2 Gaming Laptops and Desktops Market Drivers
8.3 Gaming Laptops and Desktops Market Challenges
8.4 Gaming Laptops and Desktops Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer

List of Tables
Table 1. Global Gaming Laptops and Desktops Market Value Comparison by Type (2023-2029) & (US$ Million)
Table 2. Global Gaming Laptops and Desktops Market Value Comparison by Sale Channels (2023-2029) & (US$ Million)
Table 3. Global Gaming Laptops and Desktops Market Competitive Situation by Manufacturers in 2022
Table 4. Global Gaming Laptops and Desktops Sales (K Units) of Key Manufacturers (2018-2023)
Table 5. Global Gaming Laptops and Desktops Sales Market Share by Manufacturers (2018-2023)
Table 6. Global Gaming Laptops and Desktops Revenue (US$ Million) by Manufacturers (2018-2023)
Table 7. Global Gaming Laptops and Desktops Revenue Share by Manufacturers (2018-2023)
Table 8. Global Market Gaming Laptops and Desktops Average Price (US$/Unit) of Key Manufacturers (2018-2023)
Table 9. Global Key Players of Gaming Laptops and Desktops, Industry Ranking, 2021 VS 2022 VS 2023
Table 10. Global Key Manufacturers of Gaming Laptops and Desktops, Manufacturing Sites & Headquarters
Table 11. Global Key Manufacturers of Gaming Laptops and Desktops, Product Type & Application
Table 12. Global Key Manufacturers of Gaming Laptops and Desktops, Date of Enter into This Industry
Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 14. Global Gaming Laptops and Desktops by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming Laptops and Desktops as of 2022)
Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 16. Global Gaming Laptops and Desktops Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
Table 17. Global Gaming Laptops and Desktops Sales by Region (2018-2023) & (K Units)
Table 18. Global Gaming Laptops and Desktops Sales Market Share by Region (2018-2023)
Table 19. Global Gaming Laptops and Desktops Sales by Region (2024-2029) & (K Units)
Table 20. Global Gaming Laptops and Desktops Sales Market Share by Region (2024-2029)
Table 21. Global Gaming Laptops and Desktops Revenue by Region (2018-2023) & (US$ Million)
Table 22. Global Gaming Laptops and Desktops Revenue Market Share by Region (2018-2023)
Table 23. Global Gaming Laptops and Desktops Revenue by Region (2024-2029) & (US$ Million)
Table 24. Global Gaming Laptops and Desktops Revenue Market Share by Region (2024-2029)
Table 25. North America Gaming Laptops and Desktops Revenue by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 26. North America Gaming Laptops and Desktops Sales by Country (2018-2023) & (K Units)
Table 27. North America Gaming Laptops and Desktops Sales by Country (2024-2029) & (K Units)
Table 28. North America Gaming Laptops and Desktops Revenue by Country (2018-2023) & (US$ Million)
Table 29. North America Gaming Laptops and Desktops Revenue by Country (2024-2029) & (US$ Million)
Table 30. Europe Gaming Laptops and Desktops Revenue by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 31. Europe Gaming Laptops and Desktops Sales by Country (2018-2023) & (K Units)
Table 32. Europe Gaming Laptops and Desktops Sales by Country (2024-2029) & (K Units)
Table 33. Europe Gaming Laptops and Desktops Revenue by Country (2018-2023) & (US$ Million)
Table 34. Europe Gaming Laptops and Desktops Revenue by Country (2024-2029) & (US$ Million)
Table 35. Asia Pacific Gaming Laptops and Desktops Revenue by Region: 2018 VS 2022 VS 2029 (US$ Million)
Table 36. Asia Pacific Gaming Laptops and Desktops Sales by Region (2018-2023) & (K Units)
Table 37. Asia Pacific Gaming Laptops and Desktops Sales by Region (2024-2029) & (K Units)
Table 38. Asia Pacific Gaming Laptops and Desktops Revenue by Region (2018-2023) & (US$ Million)
Table 39. Asia Pacific Gaming Laptops and Desktops Revenue by Region (2024-2029) & (US$ Million)
Table 40. Latin America Gaming Laptops and Desktops Revenue by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 41. Latin America Gaming Laptops and Desktops Sales by Country (2018-2023) & (K Units)
Table 42. Latin America Gaming Laptops and Desktops Sales by Country (2024-2029) & (K Units)
Table 43. Latin America Gaming Laptops and Desktops Revenue by Country (2018-2023) & (US$ Million)
Table 44. Latin America Gaming Laptops and Desktops Revenue by Country (2024-2029) & (US$ Million)
Table 45. Middle East & Africa Gaming Laptops and Desktops Revenue by Country: 2018 VS 2022 VS 2029 (US$ Million)
Table 46. Middle East & Africa Gaming Laptops and Desktops Sales by Country (2018-2023) & (K Units)
Table 47. Middle East & Africa Gaming Laptops and Desktops Sales by Country (2024-2029) & (K Units)
Table 48. Middle East & Africa Gaming Laptops and Desktops Revenue by Country (2018-2023) & (US$ Million)
Table 49. Middle East & Africa Gaming Laptops and Desktops Revenue by Country (2024-2029) & (US$ Million)
Table 50. Global Gaming Laptops and Desktops Sales (K Units) by Type (2018-2023)
Table 51. Global Gaming Laptops and Desktops Sales (K Units) by Type (2024-2029)
Table 52. Global Gaming Laptops and Desktops Sales Market Share by Type (2018-2023)
Table 53. Global Gaming Laptops and Desktops Sales Market Share by Type (2024-2029)
Table 54. Global Gaming Laptops and Desktops Revenue (US$ Million) by Type (2018-2023)
Table 55. Global Gaming Laptops and Desktops Revenue (US$ Million) by Type (2024-2029)
Table 56. Global Gaming Laptops and Desktops Revenue Market Share by Type (2018-2023)
Table 57. Global Gaming Laptops and Desktops Revenue Market Share by Type (2024-2029)
Table 58. Global Gaming Laptops and Desktops Price (US$/Unit) by Type (2018-2023)
Table 59. Global Gaming Laptops and Desktops Price (US$/Unit) by Type (2024-2029)
Table 60. Global Gaming Laptops and Desktops Sales (K Units) by Sale Channels (2018-2023)
Table 61. Global Gaming Laptops and Desktops Sales (K Units) by Sale Channels (2024-2029)
Table 62. Global Gaming Laptops and Desktops Sales Market Share by Sale Channels (2018-2023)
Table 63. Global Gaming Laptops and Desktops Sales Market Share by Sale Channels (2024-2029)
Table 64. Global Gaming Laptops and Desktops Revenue (US$ Million) by Sale Channels (2018-2023)
Table 65. Global Gaming Laptops and Desktops Revenue (US$ Million) by Sale Channels (2024-2029)
Table 66. Global Gaming Laptops and Desktops Revenue Market Share by Sale Channels (2018-2023)
Table 67. Global Gaming Laptops and Desktops Revenue Market Share by Sale Channels (2024-2029)
Table 68. Global Gaming Laptops and Desktops Price (US$/Unit) by Sale Channels (2018-2023)
Table 69. Global Gaming Laptops and Desktops Price (US$/Unit) by Sale Channels (2024-2029)
Table 70. Dell Corporation Information
Table 71. Dell Description and Business Overview
Table 72. Dell Gaming Laptops and Desktops Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2018-2023)
Table 73. Dell Gaming Laptops and Desktops Product
Table 74. Dell Recent Developments/Updates
Table 75. Razer Corporation Information
Table 76. Razer Description and Business Overview
Table 77. Razer Gaming Laptops and Desktops Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2018-2023)
Table 78. Razer Gaming Laptops and Desktops Product
Table 79. Razer Recent Developments/Updates
Table 80. HP Corporation Information
Table 81. HP Description and Business Overview
Table 82. HP Gaming Laptops and Desktops Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2018-2023)
Table 83. HP Gaming Laptops and Desktops Product
Table 84. HP Recent Developments/Updates
Table 85. MSI Corporation Information
Table 86. MSI Description and Business Overview
Table 87. MSI Gaming Laptops and Desktops Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2018-2023)
Table 88. MSI Gaming Laptops and Desktops Product
Table 89. MSI Recent Developments/Updates
Table 90. Acer Corporation Information
Table 91. Acer Description and Business Overview
Table 92. Acer Gaming Laptops and Desktops Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2018-2023)
Table 93. Acer Gaming Laptops and Desktops Product
Table 94. Acer Recent Developments/Updates
Table 95. Asus Corporation Information
Table 96. Asus Description and Business Overview
Table 97. Asus Gaming Laptops and Desktops Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2018-2023)
Table 98. Asus Gaming Laptops and Desktops Product
Table 99. Asus Recent Developments/Updates
Table 100. Lenovo Corporation Information
Table 101. Lenovo Description and Business Overview
Table 102. Lenovo Gaming Laptops and Desktops Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2018-2023)
Table 103. Lenovo Gaming Laptops and Desktops Product
Table 104. Lenovo Recent Developments/Updates
Table 105. Hasee Corporation Information
Table 106. Hasee Description and Business Overview
Table 107. Hasee Gaming Laptops and Desktops Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2018-2023)
Table 108. Hasee Gaming Laptops and Desktops Product
Table 109. Hasee Recent Developments/Updates
Table 110. mechrevo Corporation Information
Table 111. mechrevo Description and Business Overview
Table 112. mechrevo Gaming Laptops and Desktops Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2018-2023)
Table 113. mechrevo Gaming Laptops and Desktops Product
Table 114. mechrevo Recent Developments/Updates
Table 115. Leishen Corporation Information
Table 116. Leishen Description and Business Overview
Table 117. Leishen Gaming Laptops and Desktops Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2018-2023)
Table 118. Leishen Gaming Laptops and Desktops Product
Table 119. Leishen Recent Developments/Updates
Table 120. Key Raw Materials Lists
Table 121. Raw Materials Key Suppliers Lists
Table 122. Gaming Laptops and Desktops Distributors List
Table 123. Gaming Laptops and Desktops Customers List
Table 124. Gaming Laptops and Desktops Market Trends
Table 125. Gaming Laptops and Desktops Market Drivers
Table 126. Gaming Laptops and Desktops Market Challenges
Table 127. Gaming Laptops and Desktops Market Restraints
Table 128. Research Programs/Design for This Report
Table 129. Key Data Information from Secondary Sources
Table 130. Key Data Information from Primary Sources
List of Figures
Figure 1. Product Picture of Gaming Laptops and Desktops
Figure 2. Global Gaming Laptops and Desktops Market Value Comparison by Type (2023-2029) & (US$ Million)
Figure 3. Global Gaming Laptops and Desktops Market Share by Type in 2022 & 2029
Figure 4. Gaming Laptops Product Picture
Figure 5. Gaming Desktops Product Picture
Figure 6. Global Gaming Laptops and Desktops Market Value Comparison by Sale Channels (2023-2029) & (US$ Million)
Figure 7. Global Gaming Laptops and Desktops Market Share by Sale Channels in 2022 & 2029
Figure 8. Online
Figure 9. Offline
Figure 10. Global Gaming Laptops and Desktops Revenue, (US$ Million), 2018 VS 2022 VS 2029
Figure 11. Global Gaming Laptops and Desktops Market Size (2018-2029) & (US$ Million)
Figure 12. Global Gaming Laptops and Desktops Sales (2018-2029) & (K Units)
Figure 13. Global Gaming Laptops and Desktops Average Price (US$/Unit) & (2018-2029)
Figure 14. Gaming Laptops and Desktops Report Years Considered
Figure 15. Gaming Laptops and Desktops Sales Share by Manufacturers in 2022
Figure 16. Global Gaming Laptops and Desktops Revenue Share by Manufacturers in 2022
Figure 17. The Global 5 and 10 Largest Gaming Laptops and Desktops Players: Market Share by Revenue in 2022
Figure 18. Gaming Laptops and Desktops Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2018 VS 2022
Figure 19. Global Gaming Laptops and Desktops Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
Figure 20. North America Gaming Laptops and Desktops Sales Market Share by Country (2018-2029)
Figure 21. North America Gaming Laptops and Desktops Revenue Market Share by Country (2018-2029)
Figure 22. United States Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 23. Canada Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 24. Europe Gaming Laptops and Desktops Sales Market Share by Country (2018-2029)
Figure 25. Europe Gaming Laptops and Desktops Revenue Market Share by Country (2018-2029)
Figure 26. Germany Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 27. France Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 28. U.K. Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 29. Italy Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 30. Russia Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 31. Asia Pacific Gaming Laptops and Desktops Sales Market Share by Region (2018-2029)
Figure 32. Asia Pacific Gaming Laptops and Desktops Revenue Market Share by Region (2018-2029)
Figure 33. China Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 34. Japan Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 35. South Korea Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 36. India Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 37. Australia Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 38. China Taiwan Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 39. Indonesia Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 40. Thailand Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 41. Malaysia Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 42. Latin America Gaming Laptops and Desktops Sales Market Share by Country (2018-2029)
Figure 43. Latin America Gaming Laptops and Desktops Revenue Market Share by Country (2018-2029)
Figure 44. Mexico Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 45. Brazil Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 46. Argentina Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 47. Middle East & Africa Gaming Laptops and Desktops Sales Market Share by Country (2018-2029)
Figure 48. Middle East & Africa Gaming Laptops and Desktops Revenue Market Share by Country (2018-2029)
Figure 49. Turkey Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 50. Saudi Arabia Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 51. UAE Gaming Laptops and Desktops Revenue Growth Rate (2018-2029) & (US$ Million)
Figure 52. Global Sales Market Share of Gaming Laptops and Desktops by Type (2018-2029)
Figure 53. Global Revenue Market Share of Gaming Laptops and Desktops by Type (2018-2029)
Figure 54. Global Gaming Laptops and Desktops Price (US$/Unit) by Type (2018-2029)
Figure 55. Global Sales Market Share of Gaming Laptops and Desktops by Sale Channels (2018-2029)
Figure 56. Global Revenue Market Share of Gaming Laptops and Desktops by Sale Channels (2018-2029)
Figure 57. Global Gaming Laptops and Desktops Price (US$/Unit) by Sale Channels (2018-2029)
Figure 58. Gaming Laptops and Desktops Value Chain
Figure 59. Gaming Laptops and Desktops Production Process
Figure 60. Channels of Distribution (Direct Vs Distribution)
Figure 61. Distributors Profiles
Figure 62. Bottom-up and Top-down Approaches for This Report
Figure 63. Data Triangulation
Figure 64. Key Executives Interviewed


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